TSYGANOVA, L. V.; ZUBKOVA, Y. V.; BYSTROVA, N. V.; KUTEPOVA, L. I.; KUTEPOV, M. M. Game technologies as a means of increasing the educational motivation of university students. Propósitos y Representaciones, [S. l.], v. 9, n. SPE1, p. e808, 2020. DOI: 10.20511/pyr2021.v9nSPE1.808. Disponível em: https://revistas.usil.edu.pe/index.php/pyr/article/view/808. Acesso em: 22 nov. 2024.